for exemple
http://www.arroway-textures.com/en/p...ork-1/contents
Channel Value Map
diffuse 100% diffuse map
bump 30% bump map
specularity 50% specularity map
glossiness 50% << specularity map
displacement 50mm << bump map
many textures with "channel"s, how to use this in SU + vray[1.05.30]
http://www.arroway-textures.com/en/p...ork-1/contents
Channel Value Map
diffuse 100% diffuse map
bump 30% bump map
specularity 50% specularity map
glossiness 50% << specularity map
displacement 50mm << bump map
many textures with "channel"s, how to use this in SU + vray[1.05.30]
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