all -
i'm trying to achieve the vray2sided translucency effect outlined by peter guthrie here: http://www.peterguthrie.net/blog/2009/11/
so i'm using his maps, combined into a vray2sided mtl. it's pretty much there, as far as translucency goes.
i seem to be having problems with the specular map. i've applied it to the fresnel perpendicular channel, and left parallel black. the image preview shows some reflection on the outer areas of the material globe which should be transparent. and, you can see in the attached image where that reflectivity shows in leaves at certain angles.
so the question: how can i get rid of reflection in areas that are supposed to be transparent?
thanks for any help.
VfSU v. 1.48.89, PC
i'm trying to achieve the vray2sided translucency effect outlined by peter guthrie here: http://www.peterguthrie.net/blog/2009/11/
so i'm using his maps, combined into a vray2sided mtl. it's pretty much there, as far as translucency goes.
i seem to be having problems with the specular map. i've applied it to the fresnel perpendicular channel, and left parallel black. the image preview shows some reflection on the outer areas of the material globe which should be transparent. and, you can see in the attached image where that reflectivity shows in leaves at certain angles.
so the question: how can i get rid of reflection in areas that are supposed to be transparent?
thanks for any help.
VfSU v. 1.48.89, PC
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