Hey all,
Just finished an interior, evening render for a client and just had a few questions for settings on some materials.
1. Why is the glass on the left enlarging objects in the reflection? I have the Refraction IOR @ 1.517 (glass) if that matters
2. Why is the reflection of the lights on the concrete floor all splotchy? Do I just need to bump up the reflection subD's? (I think I have it
at 25 atm) This also goes for the wood cabinet material in the kitchen and the leather on the couches.
3. For the translucent material (pedals on the artichoke lamp) why isn't it transmitting light evenly? It appears like the light is only being
transmitted where the light directly hits.
TIA
Just finished an interior, evening render for a client and just had a few questions for settings on some materials.
1. Why is the glass on the left enlarging objects in the reflection? I have the Refraction IOR @ 1.517 (glass) if that matters
2. Why is the reflection of the lights on the concrete floor all splotchy? Do I just need to bump up the reflection subD's? (I think I have it
at 25 atm) This also goes for the wood cabinet material in the kitchen and the leather on the couches.
3. For the translucent material (pedals on the artichoke lamp) why isn't it transmitting light evenly? It appears like the light is only being
transmitted where the light directly hits.
TIA
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