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The floor are squares of Milliken Carpet/Premium Cut Pile
i think that grids should be a little more subtle :-[ , the part of my inexperience, the problem has more to do with the poor quality of the texture, she´s very small...a good texture is as important as a good object..and i´m learning about the two
often in a real installation, carpet squares are installed in an alternating/rotating pattern so they don't look like they do in your rendering... you might try that. tile it first in photoshop with 4 tiles, each rotated 90 deg.
Yes it is true, is one way of real application, dont are usually in this type of model but it certainly works !!...
gotta try it! Thanks for your help!
PS: anyone know how to does avoid the squares/grids, one composition (for example in PS) when do not want squares/grids and the texture is very smal/ attempt to minimize the repeat of pattern.
some time ago had a link to a site with a tutorial, but i lost`it :-[
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