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Displacement problem... stops working after I edit the geometry

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  • Displacement problem... stops working after I edit the geometry

    Ok, let me explain... since the "infinite grass" method doesnt work anymore with newer VRAY versions, I started doing grass with displacement.

    So, I have this nice displacement grass in the front yard. It is rendering fine.

    Now, I need some stone slabs, so people can walk from the sidewalk to the front door.

    Problem is... I put the slabs over the grass, and obviously, the VRAY grass is taller than the stone slab, and the tips of the grass leaves appear over the slab, as if growing from it.

    So, how to solve it? Well, this is actually the second time I got the SAME problem.

    First time, I cut away geometry from the grass and put the slabs there. AFTER I DO THAT, displacement stoped working!


    This was a few weeks ago. Yesterday, what I did was to simply paint another texture (stone) on the needed triangles of the grass mesh.

    guess what? Yup. After I did that, the entire grass displacement stoped working.

    why is this happening??

  • #2
    Re: Displacement problem... stops working after I edit the geometry

    Cut the slabs out of the grass plane but group the grass plane as its own group with nothing else in it. I have found this to solve that issue. I hope that they can address this in a future release. Its definately a pain making groups for displacement.
    Matthew Valero, ASAI

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    • #3
      Re: Displacement problem... stops working after I edit the geometry

      do you have a good plugin suggestion to cut slabs out of a grass mesh? If it was a plane it would be easy... but from a mesh... specially because it isnt a solid object so I cant use boolean tools from Sketchup8 to subtract...

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      • #4
        Re: Displacement problem... stops working after I edit the geometry

        If you enable 'Hidden Geometry' in su you should be able to select the faces of the slabs.

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        • #5
          Re: Displacement problem... stops working after I edit the geometry

          drape in sandbox tools should work to cut out the shape.

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