Hi,
i don't have any rectangle lights in my scene,i wanted to use the method for high-resolution render in two stages - in first,i just render my lighting maps withot final render in half of final output size,in the second,use in these maps from file for final render,
i get this result
Anybody knows if this method only works with rectungular lights?there is any alternative way for saving time in high-resolution render when i don't have rect.lights in my scene?
Thanks in advance
i don't have any rectangle lights in my scene,i wanted to use the method for high-resolution render in two stages - in first,i just render my lighting maps withot final render in half of final output size,in the second,use in these maps from file for final render,
i get this result
Anybody knows if this method only works with rectungular lights?there is any alternative way for saving time in high-resolution render when i don't have rect.lights in my scene?
Thanks in advance
Comment