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Custom aspect ratio lock - BUG!

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  • Custom aspect ratio lock - BUG!

    Vray 3.0 seems to lock the aspect ratio, whereas in the past you could freely change the width / height without the aspect being locked.

    Please PLEASE give us the option back to unlock the aspect ratio and edit the output dimensions freely! For me this is a bug as this previously was not the case.

    Right now I'm having to tweak the aspect ratio to 4 decimal places to get the exact pixel output I want, and even then the pixel values change randomly when clicking between width / height, presumably because there is rounding. It's infuriating.

  • #2
    Hi,

    You can use the CUSTOM value for the 'Aspect Ratio' parameters, then set the dimensions in both 'Aspect Width/Height' and 'Image Width/Height' as desired and this will produce the exact pixel output.

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    • #3
      Thanks for your reply Georgi.

      I think you may not understand what I am asking however.

      I want to be able to set the width and height freely, without being bound by the aspect ratio. As it stands, if I want to tweak either the width or the height the other is affected as it is tied to the aspect ratio.

      Let's say I want a render output of exactly 3347 x 6218 - how would I go about doing that? Would I have to keep fine-tuning the aspect width/height until I reached that? That's not ideal.

      In past version of Vray you could lock or unlock the aspect.

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      • #4
        Hello,
        The current design always keeps aspect width/height locked. It is intended as a way to set print size.
        To use any width/height combination fill the numbers in the Aspect Width/Height ratio and then set the Image Width or Height to match the Aspect W:H number.

        So if you want to have something printed with a width of 3347 and height of 6218, simply fill in those numbers in the Aspect Width/Height input boxes.
        This will set the needed aspect ratio and you will be able to easily change resolution based on your needs - if you need to do a test render, you can set Image Width to 600, the height will automatically change to 1115 preserving the desired aspect ratio. For full-size render setting the Image Width to 3347 will set Height to 6218, and so on.

        I know this behavior differs from the previous version's. After careful consideration the team reached a conclusion that the way it functions now is overall more beneficial to the general workflow.
        Nevertheless, my colleagues are notified of this forum post.

        Kind regards,
        Peter
        Peter Chaushev
        V-Ray for SketchUp | V-Ray for Rhino | Product Owner
        www.chaos.com

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        • #5
          Originally posted by Peter.Chaushev View Post
          After careful consideration the team reached a conclusion that the way it functions now is overall more beneficial to the general workflow.
          I run in the problem some months before and I see a general problem - we have a team on the one side that decide what is comfortable. On the other side we have users who have a problem and an idea for practicable solution. I think, the decisions needs to be more user related. In my case it seems to cause a lot of frustration on both sides. On my side, that so much suggestions are ignored and user come back with same problem over the next weeks. On the team side because I wrote so much post about things to be need changed. I would be glad if we could find a way for more user attention, since the software needs to be used by the users every day.

          In this special case I much more like the old workflow too - type in the wanted pixel size and fix the ratio if needed. The current new workflow makes that the user needs to type in the number two times - first for the ratio and second for the final output. My impression is that the exactly output is needed for the final pass only, for example if the output needs to match a photo. For quick test renders I disabled override viewport and used the per Rhino set smaller output. So, I was able to often quick switch between final and test output without to type in the numbers again.

          EDIT: perfect would be if the user had a field for final resolution + plus a flag option "keep ratio" + the final output size would keept at the option field (!) also if the user temporary jump to smaller predefined resolution. The problem of the old and new UI is, that the resolution needs to be typed in again and again, no quick switch is direct possible at the VfR UI.
          Last edited by Micha; 12-10-2017, 12:04 AM.
          www.simulacrum.de ... visualization for designer and architects

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          • #6
            Originally posted by Peter.Chaushev View Post
            Hello,
            So if you want to have something printed with a width of 3347 and height of 6218, simply fill in those numbers in the Aspect Width/Height input boxes.
            Thanks Peter. This works much quicker than having to fiddle with the aspect ratio (when it's x:1).

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