I think adding a bit of grime to certain areas such as tops of walls, edges of slabs, etc. is a nice way to add a realistic nature to renderings. My issue has been trying to think of way to add only those decals in the chosen areas. I know the 'grime' could be part of the diffuse texture itself, but then it would repeat itself with the tiling.
Is there a way to add grime as a decal independent from the diffuse texture and specify in Sketchup which areas you wish for it to appear?
Is there a way to add grime as a decal independent from the diffuse texture and specify in Sketchup which areas you wish for it to appear?
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