Hey yall!
I'm working on an interior with lower GI light coming in than I usually have and the render times multiplied. One kitchen renders in 10-15mins, while this one takes 1-1.5 hrs+. I know all scenes are different, and we're using different textures/bitmaps in each. But still thinking every bit helps when your're doing a lot of shots and its an ongoing design development project.
Anyway, I was wondering if the Devs have any advice if some Vray lights are more expensive than others? I seemed to notice that replacing the can lights with Spot Lights instead of IES brought the render time down a bit. I still have a mixture of Omni, Spere, Rectangle, and Spot Lights in the seen, and don't necessarily need to use one over the other. I definitely choose the light that needs the least amount of calculation. I've even turned of the sun and just getting ambient from Environment w/ default VraySky. I feel like I'm getting quicker renders this way. Have you guys seen anything to back this up? (I'm not exactly doing scientific research here....just trying some different things here and there while cranking out renders all day long)
I'm working on an interior with lower GI light coming in than I usually have and the render times multiplied. One kitchen renders in 10-15mins, while this one takes 1-1.5 hrs+. I know all scenes are different, and we're using different textures/bitmaps in each. But still thinking every bit helps when your're doing a lot of shots and its an ongoing design development project.
Anyway, I was wondering if the Devs have any advice if some Vray lights are more expensive than others? I seemed to notice that replacing the can lights with Spot Lights instead of IES brought the render time down a bit. I still have a mixture of Omni, Spere, Rectangle, and Spot Lights in the seen, and don't necessarily need to use one over the other. I definitely choose the light that needs the least amount of calculation. I've even turned of the sun and just getting ambient from Environment w/ default VraySky. I feel like I'm getting quicker renders this way. Have you guys seen anything to back this up? (I'm not exactly doing scientific research here....just trying some different things here and there while cranking out renders all day long)
Comment