Hello,
I've noticed that when using the "purge unused" button that I am far too used to pressing in SketchUp that it can delete V-Ray materials that aren't directly used in my model but are linked to, or the base for, another material.
i.e. when I make a toon material after purging the toon material remains but the base material has been removed.
I've searched the forum and found similar things mentioned like in the linked post below from several years ago, but I can't find an answer or a solution to this.
Is there a work around to this problem?
Many thanks,
H
I've noticed that when using the "purge unused" button that I am far too used to pressing in SketchUp that it can delete V-Ray materials that aren't directly used in my model but are linked to, or the base for, another material.
i.e. when I make a toon material after purging the toon material remains but the base material has been removed.
I've searched the forum and found similar things mentioned like in the linked post below from several years ago, but I can't find an answer or a solution to this.
Is there a work around to this problem?
Many thanks,
H
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