My models are generally landscapes/gardens and use a lot of face-me components which are usually PNG format files. We have a large library purchased from CADPlants and we make our own in house
Both of these issues are generally fixed by turning on Vray BRDF >Opacity > 'Diffuse Texture Alpha'.
But what I don't understand is why this is necessary when it wasn't with VRay 2, and why it seems some components have this setting on by default and some need to have it set by me when they all appear the same image format? Is there some way I can create face-me components that will have transparency rendered correctly without editing the material in VRay?
Thanks...
in either PNG or PSD
. I am finding with VRay 3 that the transparency of these components is unreliable. Sometimes the transparent areas appear white and sometimes there is an irregular black border between the image and the transparent areas.Both of these issues are generally fixed by turning on Vray BRDF >Opacity > 'Diffuse Texture Alpha'.
But what I don't understand is why this is necessary when it wasn't with VRay 2, and why it seems some components have this setting on by default and some need to have it set by me when they all appear the same image format? Is there some way I can create face-me components that will have transparency rendered correctly without editing the material in VRay?
Thanks...
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