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show shaded material in viewport

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  • show shaded material in viewport

    Hello,

    is possible to get back a "eye" in material, which when was active, we can see image /normal, disp., refle. rough etc./ and exactly manage and view position and size of the map in view while is turn ON that eye ?


    thank you

  • #2
    Hi zazracnedieta,

    The 'eye' feature was replaced by the Custom texture mode in the material's Binding rollout.
    After activating the Custom mode you can basically plug any of the material's textures in the Texture slot below.
    Pasting the texture as an instance is best in most situations.

    Here's an example:
    Click image for larger version  Name:	Custom_Texture_01.JPG Views:	0 Size:	480.4 KB ID:	1135476

    Regards,
    Konstantin

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    • #3
      Hello and thanks Konstantin, i know about it, bud actually the "eye" in material options /bump, refl, glos etc./ was much easier, smoother and faster preview

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