When a model grows it becomes hard some times to remember all the files you've used. And that makes it hard when you move the model to another computer unless it's to a computer on the same network and all textures are saved on a network location.
Could we have a function that packaged the model, all materials and all related textures into a zip file which then could be extracted anywhere and the textures, and enviroment maps etc all linked to the extracted files?
I suppose that since VfSU uses full paths it could lead to problems, but maybe relative paths can be implemented?
Could we have a function that packaged the model, all materials and all related textures into a zip file which then could be extracted anywhere and the textures, and enviroment maps etc all linked to the extracted files?
I suppose that since VfSU uses full paths it could lead to problems, but maybe relative paths can be implemented?
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