Announcement

Collapse
No announcement yet.

Rendering Black Material

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Rendering Black Material

    Hey. Im not sure if this should happen when rendering a Black Plastic Material (downloaded from here the name is Plastic_Dark.vismat) I said its black because I changed the Diffuse color to total black instead of the original dark gray.
    Also I tried creating a new material by starting with the SU material editor:
    1.- Chose from the colors palette a Total Black
    2.-Then in VfSu selected this "material" and started to give Reflection and Glossines values (.6)
    exactly the same as the Plastic_Dark.vismat values.
    Then render it and it was the same. Then decreased the values to (.1), render it, and there was a little change, the material seemed darker but without shine obviously.

    I was wondering if this has to be with the settings for Rendering or should I enclose everything in a box

    I will appreciate any help. Thanks.

    I'm using SU Pro 7
    VfSU 1.05.30
    Windows Vista 64-bit
    4.00 GB Ram

  • #2
    Re: Rendering Black Material

    the color is ignored if a texture is set
    Best regards,
    Devin Kendig
    Developer

    Chaos Group

    Comment


    • #3
      Re: Rendering Black Material

      I think dkendig is right..
      For any Sketchup related issue please visit: www.sketchup4architect.com

      Comment


      • #4
        Rendering Black Material

        and i keep answering them like a robot O:
        Maybe i should do a FAQ stickie for Vegas like the WMM forum has?

        but then again Im lazy O.o
        bulk email verifier

        Comment

        Working...
        X