It would be very helpful if vfs had a option to define path for all textures for the current skp file.
I've noticed that in the last vfs version when you select a bitmap you can see the path of the texture's image.
It will specially help to mobilize the skp file and not being afraaid that the render wouldn't know where to look for the displace,bump, emissive maps.
Max has this option and it's so simple and yet so helpful.
I've noticed that in the last vfs version when you select a bitmap you can see the path of the texture's image.
It will specially help to mobilize the skp file and not being afraaid that the render wouldn't know where to look for the displace,bump, emissive maps.
Max has this option and it's so simple and yet so helpful.
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