Hi Guys,
congratulations for the latest release. It's really impressive how far v-ray 3.6 is from 3.4. However, I thought that Glossy Fresnel would be present in this release. Is there any way to simulate the glossy fresnel effect using some procedural map like fallof (I've tried with no success)? Any chance of it to come in the next service packs?
Cheers
Caetano
congratulations for the latest release. It's really impressive how far v-ray 3.6 is from 3.4. However, I thought that Glossy Fresnel would be present in this release. Is there any way to simulate the glossy fresnel effect using some procedural map like fallof (I've tried with no success)? Any chance of it to come in the next service packs?
Cheers
Caetano
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