Hi, guys
New build is up!! You can download an update for V-Ray for Unreal here: Download
Here is the changelog for version 4.10.20:
- Added viewport rendering functionality
- Added support for Unreal tonemapper and post effects (in viewport rendering only)
- Added dedicated V-Ray Bake settings
- Added functionality for creating, deleting and hiding actors in the level while in IPR rendering
- Added Dome Tex Resolution parameter in VRayLightDome blueprint
- Added support for "Tangent Space Normal" checkbox option in Material
- Added telemetry
- Improved support for Unreal expressions: Arccosine, Arcsine, Arctangent, Arctangent2, Logarithm2, Tangent, World Position
- Updated Online License Server in installer to 5.2.2
- Fixed "Launch V-Ray Render Server (Unreal)".exe file path
- Fixed issue with Sky texture not updating in IPR
- Fixed issues when using Normal maps in Materials
Best regards,
Alexander
New build is up!! You can download an update for V-Ray for Unreal here: Download
Here is the changelog for version 4.10.20:
- Added viewport rendering functionality
- Added support for Unreal tonemapper and post effects (in viewport rendering only)
- Added dedicated V-Ray Bake settings
- Added functionality for creating, deleting and hiding actors in the level while in IPR rendering
- Added Dome Tex Resolution parameter in VRayLightDome blueprint
- Added support for "Tangent Space Normal" checkbox option in Material
- Added telemetry
- Improved support for Unreal expressions: Arccosine, Arcsine, Arctangent, Arctangent2, Logarithm2, Tangent, World Position
- Updated Online License Server in installer to 5.2.2
- Fixed "Launch V-Ray Render Server (Unreal)".exe file path
- Fixed issue with Sky texture not updating in IPR
- Fixed issues when using Normal maps in Materials
Best regards,
Alexander