Hi, guys
New build is up!! You can download V-Ray for Unreal, update 2 here: Download
Here is the changelog for version 4.12.01:
- Added export/import functionality of lightmaps
- Improved support for Unreal expressions - TwoSidedSign, Time
- Added rendering of DatasmithAreaLightMesh
- Point Light Source radius working in IPR
- Added Quadratic and Cubic distortion types to VRayPhysicalCamera
- Project path is new default directory for "Export VRScene Path" option
- Fixed static meshes with identical names in different folders do not render correctly
- Fixed lights in Blueprints are exported at BP pivot point
- Fixed "Use Local Host" option not working in Light bake
- Fixed incorrect Lightmaps is applied when some level actors are hidden
- Fixed CUDA Error 700 when "Export failed for the ... texture"
- Fixed CUDA error 700 when baking TwoSidedFoliage material
- Fixed "Error in last lightbake: File write error"
- Fixed "Cannot send asset" error when in DR
Best regards,
Alexander
New build is up!! You can download V-Ray for Unreal, update 2 here: Download
Here is the changelog for version 4.12.01:
- Added export/import functionality of lightmaps
- Improved support for Unreal expressions - TwoSidedSign, Time
- Added rendering of DatasmithAreaLightMesh
- Point Light Source radius working in IPR
- Added Quadratic and Cubic distortion types to VRayPhysicalCamera
- Project path is new default directory for "Export VRScene Path" option
- Fixed static meshes with identical names in different folders do not render correctly
- Fixed lights in Blueprints are exported at BP pivot point
- Fixed "Use Local Host" option not working in Light bake
- Fixed incorrect Lightmaps is applied when some level actors are hidden
- Fixed CUDA Error 700 when "Export failed for the ... texture"
- Fixed CUDA error 700 when baking TwoSidedFoliage material
- Fixed "Error in last lightbake: File write error"
- Fixed "Cannot send asset" error when in DR
Best regards,
Alexander