Hi, guys
New build is up!! You can download V-Ray for Unreal, update 2.3 here: Download
Here is the changelog for version 4.30.00:
- Added support for Unreal Engine 4.23 (Recommended use after engine update to 4.23.01)
- Added cancel button when importing vrscene
- Added automatic saving of rendered still images in Unreal viewport
- Added support for import automation of vrscene via python script
- Added support for Temperature parameter in native Unreal lights
- Added V-Ray for Unreal update notifier
- Improved support for Unreal expressions - RotateAboutAxis
- Improved speed of processing and storing of rendered lightmap atlases
- Fixed VRay CUDA GPU Device Select missing from UI
- Fixed Actors with same ID Names not exporting correctly
- Fixed incorrect render elements settings when rendering sequencer animation
- Fixed crash when closing Unreal while rendering
- Fixed crash when Render Element Light Select has listed lights that are hidden in the level
- Fixed missing Shader Balls preview in Content Browser for V-Ray Materials
- Fixed V-Ray Settings are empty when Project Startup Map is set to None
- Updated Online License Server in installer to 5.2.3
Be sure to check the V-Ray for Unreal documentation page for details about the new features and improvements.
Best regards,
Alexander
New build is up!! You can download V-Ray for Unreal, update 2.3 here: Download
Here is the changelog for version 4.30.00:
- Added support for Unreal Engine 4.23 (Recommended use after engine update to 4.23.01)
- Added cancel button when importing vrscene
- Added automatic saving of rendered still images in Unreal viewport
- Added support for import automation of vrscene via python script
- Added support for Temperature parameter in native Unreal lights
- Added V-Ray for Unreal update notifier
- Improved support for Unreal expressions - RotateAboutAxis
- Improved speed of processing and storing of rendered lightmap atlases
- Fixed VRay CUDA GPU Device Select missing from UI
- Fixed Actors with same ID Names not exporting correctly
- Fixed incorrect render elements settings when rendering sequencer animation
- Fixed crash when closing Unreal while rendering
- Fixed crash when Render Element Light Select has listed lights that are hidden in the level
- Fixed missing Shader Balls preview in Content Browser for V-Ray Materials
- Fixed V-Ray Settings are empty when Project Startup Map is set to None
- Updated Online License Server in installer to 5.2.3
Be sure to check the V-Ray for Unreal documentation page for details about the new features and improvements.
Best regards,
Alexander