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New Build 4.30.20

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  • New Build 4.30.20

    Hi, guys

    New build is up!! You can download V-Ray for Unreal, update 2.5 here: Download

    Here is the changelog for version 4.30.20:
    - Added support for Color Corrections in Unreal Editor texture editor
    - Added support for generating low quality lightmaps when lightbaking
    - Added a dedicated button to save .vrscene file
    - Added OptiX render mode (Experimental)
    - Improved vrscene import progress reporting and monitoring
    - Improved speed when using Unreal materials in render and lightbake
    - Moved VRay CUDA GPU Device Selection to V-Ray category in Project Settings
    - Added shortcut from V-Ray drop-down menu to V-Ray settings in Project settings
    - Fixed crash when importing meshes without normal data
    - Fixed bugs with Normal map input producing incorrect shading
    - Fixed "Affects World" property in Unreal lights not updating in IPR
    - Fixed bug with Dome light texture rotation in interactive does not update properly
    - Fixed crash when switching levels while rendering using VRayPhysicalCamera
    - Fixed bug "Use Custom Start Frame" option in Sequencer animation not exporting properly
    - Fixed exposure not exporting correctly in Sequencer animation when using "3d Max Compatible" in VRayPhysicalCamera
    - Fixed Exception in CORE when network error occurs and bitmaps fail to load
    - Fixed Directional light renders black with certain color values
    - Fixed V-Ray material thumbnail preview mesh random disappearance

    Be sure to check the V-Ray for Unreal documentation page for details about the new features and improvements.

    Best regards,
    Alexander
    Alexander Atanasov

    V-Ray for Unreal & Chaos Vantage QA

    Chaos
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