Announcement

Collapse
No announcement yet.

Support for Procedurals and Triplanar?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Support for Procedurals and Triplanar?

    Hi, I didn't come around to test it yet but does Vray for Unreal support procedurals in object space mode (from Max for example) and the triplanar tex?
    German guy, sorry for my English.

  • #2
    Hi, Ihno

    does Vray for Unreal support procedurals in object space mode (from Max for example) and the triplanar tex
    Currently V-Ray does not support procedural textures in any form be it Object, World, Explicit Map Channel or Vertex color. We may try to add support for this in future version, but at the moment if you wish to import procedural textures you have to bake(render map) them to a file.
    Triplanar tex is partially supported in V-Ray for Unreal. You won't be able to import them via the vrscene but later you can enable the Tex_Triplanar option inside the imported material and tweak the settings (See docs: VRayMtlParameters ).

    Best regards,
    Alexander
    Alexander Atanasov

    V-Ray for Unreal & Chaos Vantage QA

    Chaos

    Comment


    • #3
      Ok, thanks alot!
      German guy, sorry for my English.

      Comment

      Working...
      X