Hi,
When editing the vray sun/sky system in unreal, when you hover over azimuth the tool tip says values range from -180 to 180. But it won't allow me to enter anything below zero. So i entered a value of something like 260 to replicate what the correct negative value should be the results were very strange. The sun built in the correct position but the skylighting baked in as if the sun was coming from the opposite direction. Seems kind of like a mistake.
Thanks!
When editing the vray sun/sky system in unreal, when you hover over azimuth the tool tip says values range from -180 to 180. But it won't allow me to enter anything below zero. So i entered a value of something like 260 to replicate what the correct negative value should be the results were very strange. The sun built in the correct position but the skylighting baked in as if the sun was coming from the opposite direction. Seems kind of like a mistake.
Thanks!
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