Hello,
I've noticed that the Distortion settings do not seem to be present in the VRayPhysicalCamera. However, I have come across this nice tutorial that recreates the cubic distortion in Unreal.
https://www.youtube.com/watch?v=nby7X_VRlYM
Is there some way I can implement this with the VRay camera? I'm very new to Unreal and am trying to see if it can be incorporated into our pipeline.
Thanks for the help!
I've noticed that the Distortion settings do not seem to be present in the VRayPhysicalCamera. However, I have come across this nice tutorial that recreates the cubic distortion in Unreal.
https://www.youtube.com/watch?v=nby7X_VRlYM
Is there some way I can implement this with the VRay camera? I'm very new to Unreal and am trying to see if it can be incorporated into our pipeline.
Thanks for the help!
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