Hey guys,
I'm testing out the VRay for unreal demo and have brought in a scene that I made a while back. It's just a simple room, with some various assets from sites like designconnected, etc. I've sat through your webinar and am going to try to replicate as best I can what the original scene rendered out like, however I've seen a few issues...
First off is several of the designconnected assets have come in as luminous pink - and others have come in just fine. Why should this be?
Secondly in your webinar you hit "bake" and a single, large map was created. This doesn't seem to happen for me; it seems to be generating multiple maps?
I am a novice at this, so if I've missed something simple I apologise.
I'm testing out the VRay for unreal demo and have brought in a scene that I made a while back. It's just a simple room, with some various assets from sites like designconnected, etc. I've sat through your webinar and am going to try to replicate as best I can what the original scene rendered out like, however I've seen a few issues...
First off is several of the designconnected assets have come in as luminous pink - and others have come in just fine. Why should this be?
Secondly in your webinar you hit "bake" and a single, large map was created. This doesn't seem to happen for me; it seems to be generating multiple maps?
I am a novice at this, so if I've missed something simple I apologise.
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