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  • License for Render Nodes

    Hello. Please forgive me if this has been answered somewhere already in the documentation, but when using the distributed rendering option in Vray for Unreal, do the nodes need Vray Next Render Node licenses? Thanks.

  • #2
    Hi, wasay

    Yes, the render nodes do need access to the license server with available VRay Next Render Nodes.

    Best regards,
    Alexander
    Alexander Atanasov

    V-Ray for Unreal & Chaos Vantage QA

    Chaos

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    • #3
      Thank you for the response Alexander. I was able to to successfully set up the licenses for the unreal render nodes, but I have another problem - the maps used in the scene are not transferred over to the render node during light baking. Is there a way to enable that, like in the distributed rendering options for 3dsmax? Thanks.

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      • #4
        Hi, wasay

        Unfortunately that is not possible at the moment but we will add it in our TO DO list and will add it in future builds. Please keep an eye on the Announcement section of the forum where we post the change log for new builds.

        Best regards,
        Alexander
        Alexander Atanasov

        V-Ray for Unreal & Chaos Vantage QA

        Chaos

        Comment

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