We have a unreal scene that we've created importing geometry with datasmith and all the materials were imported with vray. We're now trying to push the scene to the Oculus quest but it keeps crashing. Are the vray shaders within unreal compatible for the quest? Optimization I guess would be another topic but we just trying to find out if its even possible at all to use a vray material on the quest or if there are known issues.
Thanks!
Thanks!
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