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Bookmarks are always for the same camera, but enable to jump instantly with it between saved positions, it also remembers the saved view angle (focal width).
This is just the same like you can do with any standard UE camera and is great in huge assets to compare and control changes from different views.
(It's also possible with any camera inside Maya, because Maya bookmarks work even with Vray cameras).
In UE with CTRL+"number" you save the position at the number and directly pressing the number goes to that position.
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