Hey guys,
Yesterday I've compared the two different approaches of bringing a 3ds max scene to unreal engine: via Datasmith and .vrscene. The materials look much better after importing the vrscene, BUT all of my iToo Forest objects were gone. With the datasmith workflow all forest objects are still in place. Have I missed a button or a setting? Is iToo not supported? And if not: will it be supported in the near future?
Best regards,
Olaf
Yesterday I've compared the two different approaches of bringing a 3ds max scene to unreal engine: via Datasmith and .vrscene. The materials look much better after importing the vrscene, BUT all of my iToo Forest objects were gone. With the datasmith workflow all forest objects are still in place. Have I missed a button or a setting? Is iToo not supported? And if not: will it be supported in the near future?
Best regards,
Olaf
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