Dear Aleksander,
it seems that a vray area light comes without the connected vrayhdri-texture (if I use any in 3DSMax), for example for lightcolor and intensity we use this very often with arealights for interior lighting.
I have checked the blueprint for the Vray Rect Light, and it has a slot for "use texture" and the texture itself, but the slot is not exposed in the GUI.
Are there any plans to implement this or did I miss something?
Cheers
Robert
it seems that a vray area light comes without the connected vrayhdri-texture (if I use any in 3DSMax), for example for lightcolor and intensity we use this very often with arealights for interior lighting.
I have checked the blueprint for the Vray Rect Light, and it has a slot for "use texture" and the texture itself, but the slot is not exposed in the GUI.
Are there any plans to implement this or did I miss something?
Cheers
Robert
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