Hello,
I have a reflective material, and when I import this into Unreal - no matter which way (datasmith or vray scene) it looks very different.
I did a test with importing it as vray scene, screenshots at this link: https://wck.me/13Vv
When I did the same with a very simple chrome ball with a simple material without any usage of textures, it worked properly.
So I wonder what could cause this incompatibility.
I have a reflective material, and when I import this into Unreal - no matter which way (datasmith or vray scene) it looks very different.
I did a test with importing it as vray scene, screenshots at this link: https://wck.me/13Vv
When I did the same with a very simple chrome ball with a simple material without any usage of textures, it worked properly.
So I wonder what could cause this incompatibility.
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