Hello there,
(from another thread)
If -rtEngine = 0 is what we use to set Production CPU in standalone, what (if any) arguments are used to set Production GPU ?
Have a bit of an emergency situation here where Lightcache frames are working in Maya Production GPU UI but can't get it to work in vray standalone. Big animation so can't render it in UI.
(from another thread)
Just a note, Standalone -rtEngine=0 is not the same as production rendering with CUDA in Maya, it's actually equal to production rendering with CPU in Maya.
Have a bit of an emergency situation here where Lightcache frames are working in Maya Production GPU UI but can't get it to work in vray standalone. Big animation so can't render it in UI.
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