Hello,
I'm currently updating some of our pipeline tools to Vray Next / Vray GPU. Now I'm having issues with getting the outputs "right" which in my case is,
I want the REs embedded in the .exr file and I want the layers of the exr file in 16 bits per pixel depth.
(Optimally I'd like to be able to choose the depth for each layer separately, but I understand that this is a whole other issue.)
I do observe the following behavior ALL using Vray NEXT GPU:
If I render a frame using 3ds max and Vray GPU, having the "V-Ray raw image file" checkbox on (32 bits checkbox in the save dialog off) - It will do the "correct" thing and render an EXR with the REs embedded and the EXR contains 16 bits per pixel.
If I export this scene with the same settings as a .vrscene and render with just the "scenefile" parameter supplied and "-rtEngine=5" it saves every RE in a separate exr file and each of these exr files is huge (32 bits per pixel).
How do I save 16 bit pp exr files that have the REs embedded with Vray Standalone and the CUDA version of the RT Engine?
Thank you!
-Robert
I'm currently updating some of our pipeline tools to Vray Next / Vray GPU. Now I'm having issues with getting the outputs "right" which in my case is,
I want the REs embedded in the .exr file and I want the layers of the exr file in 16 bits per pixel depth.
(Optimally I'd like to be able to choose the depth for each layer separately, but I understand that this is a whole other issue.)
I do observe the following behavior ALL using Vray NEXT GPU:
If I render a frame using 3ds max and Vray GPU, having the "V-Ray raw image file" checkbox on (32 bits checkbox in the save dialog off) - It will do the "correct" thing and render an EXR with the REs embedded and the EXR contains 16 bits per pixel.
If I export this scene with the same settings as a .vrscene and render with just the "scenefile" parameter supplied and "-rtEngine=5" it saves every RE in a separate exr file and each of these exr files is huge (32 bits per pixel).
How do I save 16 bit pp exr files that have the REs embedded with Vray Standalone and the CUDA version of the RT Engine?
Thank you!
-Robert
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