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Material specifik environment override

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  • Material specifik environment override

    Hi,
    I'm trying to have one material override the environment map like in the following thread:
    https://forums.chaosgroup.com/forum/...t-setup-how-to

    I tried Yolov's test scene and CPU works great, GPU not at all.

    I'm working in VRay Next for Maya 2019.

    Cheers,
    Lennie

  • #2
    Thanks for the report! I'll make a note about it to our developers for further investigation.

    EDIT: My bad, reflection material overrides are currently not supported on the GPU. You can see a full list of the supported features in the technical documentation here: https://docs.chaosgroup.com/display/...orted+Features
    Last edited by hermit.crab; 09-10-2019, 07:14 AM.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Ah right, Thank you for looking into it

      I was able to achieve near enough what I wanted using a second light dome and light linking.

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