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Great work on V-Ray update 3, and RTX implementation is phenominal!

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  • Great work on V-Ray update 3, and RTX implementation is phenominal!

    I just wanted to say thank you, and congratulations on the great work from the entire Chaos Group team on update 3, it is incredible!

    I've finally had time to do a little testing and even with heavy scenes and V-Ray Fur, so far I'm averaging better than a 60% reduction in render times with RTX vs solo CUDA... stunned!

    And I still have to dive into Phoenix FD 4 and see all it's goodness that awaits combined with faster render times from update 3... I predict even more effervescent joy.

    Great work everyone!

  • #2
    Could you post the spec of your machine and especially the GPU's you are using?

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    • #3
      I'm on a now very old Z840, 24 Thread Dual Xeon, with a single RTX 2080 TI... hence my elation at receiving such a huge boost without introducing more hardware.

      In all the years of using V-Ray I've never seen this type of reduction in render times simply by implementing and utilizing existing hardware features!

      I'm pretty much overjoyed, because I did not really expect such an immediate and significant performance boost right out of the blue!

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      • #4
        Amazing results man! Happy renderings!!!!
        My Artstation
        Whether it is an advantageous position or a disadvantageous one, the opposite state should be always present to your mind. -
        Sun Tsu

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        • #5
          +1 here
          My interior scenes has been 50% faster at least, some of them up to 80% Faster
          And all other scenes I have seen at least 30% faster rendering with RTX on
          And geometry updates in Modo's IPR has been fixed as well which was quite nice to see

          Good job team!
          Muhammed Hamed
          V-Ray GPU product specialist


          chaos.com

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          • #6
            Any chance any of you would post some interior screenshots? )

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            • #7
              nkilar

              Some of the renders,

              Attached Files
              Muhammed Hamed
              V-Ray GPU product specialist


              chaos.com

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              • #8
                @Muhammed_Hamed
                Well that looks like a pretty awesome boost. Your scenes are pretty typical in terms of geo amount as far as interiors go and so I'm pretty excited to test it out myself. Thanks for sharing, it is much appreciated! Oh and some really nice work you got there, kudos!

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                • #9
                  I'm just testing out the new RTX rendering on a new scene, variations on times below:

                  CPU: 8m 12s
                  RTX: 2m 26s - Running on an RTX 2080ti
                  RTX: 2m 18s - Running on a RTX 2080ti and a GTX 1060
                  CUDA (Prior to new update): 3m 39s

                  With an extra identical PC with distributed rendering, that only runs a GTX1060, I got the time down to 1m 56s

                  CPU is an AMD Ryzen Threadripper 1950X 16 Core.

                  Hell of a speed boost compared to rendering on the CPU . It'd be good to hear when VrayToon will be supported on RTX too...?
                  Last edited by sebbiej; 03-12-2019, 05:24 AM.

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                  • #10
                    That's impressive! Can you show the render that you did this test on? Also, is any of this hardware overclocked?
                    Aleksandar Mitov
                    www.renarvisuals.com
                    office@renarvisuals.com

                    3ds Max 2023.2.2 + Vray 7 Hotfix 1
                    AMD Ryzen 9 9950X 16-core
                    96GB DDR5
                    GeForce RTX 3090 24GB + GPU Driver 566.14

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                    • #11
                      Originally posted by Alex_M View Post
                      That's impressive! Can you show the render that you did this test on? Also, is any of this hardware overclocked?
                      It's very impressive indeed! I'm looking forward to seeing how much faster it'll be when they enable the CPU with RTX too .

                      I can't show a render of it yet I'm afraid, but it's a render of a school gym model, 150k+ polys, with a few simple shaders that have they're colour driven by vraydirt, similar to my render below:

                      None of the hardware is overclocked, it's all standard.

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