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Do unused shaders in scene use memory on GPU?

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  • Do unused shaders in scene use memory on GPU?

    Pretty much the title. If I have materials/shaders in my scene that aren't assigned to any objects do they still take up memory on the GPU? It seems like VRay takes longer to prepare the scene if I have a lot of shaders so I figured they might be using memory

  • #2
    No, unused materials are not loaded in the memory. You can take a look at the 'V-Ray messages' window after rendering to check the memory utilization of the scene's materials (also Geo, Lights, Light cache) as a confirmation.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Cool thanks for clarifying

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