i spent all evening getting a wireframe shader working in gpu only to find that the screen-mapped texture i have to lay over it, doesnt work.
this is a massive show stopper for a project that in all other respects is ideal for gpu.
can anyone suggest a way to get screen-mapping, or an equivalent working on gpu?
this is a massive show stopper for a project that in all other respects is ideal for gpu.
can anyone suggest a way to get screen-mapping, or an equivalent working on gpu?
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