i have a very fast rendering animation, like 5 secs a frame fast.. however it has a few 8k textures in it. i assumed they would be loaded once and then used every frame.. but no! it spends 3x longer loading the textures each frame than it does rendering.. is there a fix?
they are not animated in any way, although the object with them on is keyframed rotating.
they are not animated in any way, although the object with them on is keyframed rotating.
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