Hi,
I have a rush job, it's very simple, 1 object (lots of polys) on a shadow catcher. It renders fine in CPU but GPU renders it much quicker. However the shadow catcher is not working and not putting the shadows in the alpha.
Are shadow matte objects supported? I can seem to get them working at all
-Garry
I have a rush job, it's very simple, 1 object (lots of polys) on a shadow catcher. It renders fine in CPU but GPU renders it much quicker. However the shadow catcher is not working and not putting the shadows in the alpha.
Are shadow matte objects supported? I can seem to get them working at all
-Garry
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