Hi,
in the past I used LC+IM and was able to render large images within a good time frame by undersampling the IM. Now, LC+BF on GPU is nice for the daily work, quality and speed are in a good range. But if I need very large renderings than the render times strong grow. So, I get a standard panorama of 12000x6000 in 2h (2x2080ti). It's quite long. But I will need it in stereo and I suppose so the render time will be 4h.
I miss the possibility to undersample. Is there a trick to save render time for large outputs?
For the future could the GPU pipeline get an option to undersample and interpolate the calculation?
in the past I used LC+IM and was able to render large images within a good time frame by undersampling the IM. Now, LC+BF on GPU is nice for the daily work, quality and speed are in a good range. But if I need very large renderings than the render times strong grow. So, I get a standard panorama of 12000x6000 in 2h (2x2080ti). It's quite long. But I will need it in stereo and I suppose so the render time will be 4h.
I miss the possibility to undersample. Is there a trick to save render time for large outputs?
For the future could the GPU pipeline get an option to undersample and interpolate the calculation?
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