Hi everyone,
I'd need some help to havemore control on the foam bubbles from Phoenix fd.
During the GI calculation they look fine and bright as I'd like to have, but inthe final render when completed they look dull....
I know in vray gpu there are limitations and only bubbles are supported for the moment, so I thought I could make some adjustemnt in post production.
My initial idea was to render only the bubbles, so making the render twice and hoping it was faster than the whole scene, but I don't know how to render only the bubbles....
I read around that to have foam/spalsh/mist on the same element it's enough to activate the atmosphere element.
I tried it but the pass it's always total black.
Could anyone guide to render the in the correct way please?
Thanks in advance,
Lorenzo
I'd need some help to havemore control on the foam bubbles from Phoenix fd.
During the GI calculation they look fine and bright as I'd like to have, but inthe final render when completed they look dull....
I know in vray gpu there are limitations and only bubbles are supported for the moment, so I thought I could make some adjustemnt in post production.
My initial idea was to render only the bubbles, so making the render twice and hoping it was faster than the whole scene, but I don't know how to render only the bubbles....
I read around that to have foam/spalsh/mist on the same element it's enough to activate the atmosphere element.
I tried it but the pass it's always total black.
Could anyone guide to render the in the correct way please?
Thanks in advance,
Lorenzo
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