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When using the Vray RTX render, the render of MotionBlur does not get caught.

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  • When using the Vray RTX render, the render of MotionBlur does not get caught.

    When using the Vray RTX render, the render of MotionBlur does not get caught.

    // Error: line 1: V-Ray : [VUtils::VOptix::OptixPipelineWrapper::launch] 7050: OptiX error encountered in vray_optix7.cpp[314]. Error Code 7050 //
    // Error: line 1: V-Ray : [VUtils::VOptix::OptixPipelineWrapper::launch] 7050: OptiX error encountered in vray_optix7.cpp[314]. Error Code 7050 //
    // Error: line 1: V-Ray : [VUtils::VOptix::OptixPipelineWrapper::launch] 7050: OptiX error encountered in vray_optix7.cpp[314]. Error Code 7050 //
    // Error: line 1: V-Ray : [VUtils::VOptix::OptixPipelineWrapper::launch] 7050: OptiX error encountered in vray_optix7.cpp[314]. Error Code 7050 //
    // Error: line 1: V-Ray : [VUtils::VOptix::OptixPipelineWrapper::launch] 7050: OptiX error encountered in vray_optix7.cpp[314]. Error Code 7050 //
    // Error: line 1: V-Ray : [VUtils::VOptix::OptixPipelineWrapper::launch] 7050: OptiX error encountered in vray_optix7.cpp[314]. Error Code 7050 //

    With an error, the render proceeds, and the result of the render comes out in Black. My Vray version is 5.10.22 and Nvidia version is 471.41.

    Attached Files

  • #2
    Excluding VRayStochasticFlakes, the problem disappeared, but this time the texture is broken. (when I apply subdivison and motionblur)

    Even if it has been resolved, I would like to know why the above error occurs.
    Attached Files
    Last edited by hong_leeseong; 21-10-2021, 06:45 AM.

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    • #3
      Anyone?? please help...

      Comment


      • #4
        Can you send the scene via the contact form so we can take a look? Mention me and include a link to this thread.
        Aleksandar Hadzhiev | chaos.com
        Chaos Support Representative | contact us

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        • #5
          Thank you! I send you completely now!

          This is not a same scene. But you can make that situation very easliy.

          I'll give you only sphere and one texture. And there is same issue.

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          • #6
            Did you receive the scene that I sent you? I'll be waiting for you!

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            • #7
              Thank you. I managed to reproduce the issue - it happens when using both Subdivision and Motion blur on GPU. It is already logged (internal bug-tracker id: VGPU-5522). I'll bump its priority additionally. Otherwise, you can use OpenSubdiv as a workaround instead.
              Aleksandar Hadzhiev | chaos.com
              Chaos Support Representative | contact us

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              • #8
                Thank you so much! Unlike other renderer's forums, it's amazing to reflect very active feedback.

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                • #9
                  Has this problem still not been resolved? Still noticing it with Vray 5.2 in Maya 2020. A real bugger as I need the speed of RTX to render my scene and all my characters have viewport subdivision. :/ Thanks

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                  • #10
                    Originally posted by trainofthought View Post
                    Has this problem still not been resolved? Still noticing it with Vray 5.2 in Maya 2020. A real bugger as I need the speed of RTX to render my scene and all my characters have viewport subdivision. :/ Thanks
                    Not quite yet. I've bumped its priority additionally.
                    Aleksandar Hadzhiev | chaos.com
                    Chaos Support Representative | contact us

                    Comment

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