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Environment fog contribution per light on GPU?

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  • Environment fog contribution per light on GPU?

    Was excited to see this feature added in the latest update, and didn't see any mention of it not being supported on GPU... but it appears its not? the slider disappears when I switch to GPU. Didn't see any announcement or docs about it not being supported

  • #2
    Okay so adjusting the settings with the renderer set to CPU and then switching back to GPU, it does retain the settings, so this does appear to be working on GPU. But the sliders are being disabled when in GPU render mode.
    Working in Maya FYI
    Last edited by GregCooper; 17-11-2021, 01:07 AM.

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    • #3
      Good to know GregCooper , thanks!
      My Artstation
      Whether it is an advantageous position or a disadvantageous one, the opposite state should be always present to your mind. -
      Sun Tsu

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      • #4
        It should work on GPU, it is just a UI issue. Thanks for the report GregCooper
        Muhammed Hamed
        V-Ray GPU product specialist


        chaos.com

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        • #5
          This will be part of the hotfix 1, should be released soon

          Best,
          Muhammed
          Muhammed Hamed
          V-Ray GPU product specialist


          chaos.com

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