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  • GPU IPR response

    Switched to GPU a few weeks ago. Only issue I have is the time it take for IPR to refresh. Takes longer than it did with CPU. Anyway to speed things up? Or is this expected.

    I've experienced this across three different projects

  • #2
    probably it will be faster with brute force + brute force GI
    Marcin Piotrowski
    youtube

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    • #3
      Hey DanSHP

      Keep your GPU LC Subdivs at 1000 when using the IPR, higher amounts will affect interactivity
      If your scene relies on direct lighting you can swap GI to BF for the IPR, but for interior scenes you will need GPU LC

      We are working on improving IPR interactivity with GPU LC, it should be better in V6. It is an ongoing effort for us

      Best,
      Muhammed
      Muhammed Hamed
      V-Ray GPU product specialist


      chaos.com

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      • #4
        thanks for the heads up!

        Comment


        • #5
          Originally posted by Muhammed_Hamed View Post
          Hey DanSHP

          Keep your GPU LC Subdivs at 1000 when using the IPR, higher amounts will affect interactivity
          If your scene relies on direct lighting you can swap GI to BF for the IPR, but for interior scenes you will need GPU LC

          We are working on improving IPR interactivity with GPU LC, it should be better in V6. It is an ongoing effort for us

          Best,
          Muhammed
          Not sure I'm noticing much difference honestly.

          Click image for larger version  Name:	Screenshot 2022-07-06 215831.jpg Views:	0 Size:	11.2 KB ID:	1153331

          This is all I need to change?

          Also on this particular project (a larger project file than the previous two) it takes much longer for IPR to refine into something I can visually interpret, and also longer to refresh as stated earlier. So, whatever I might save in rendering out a final image is perhaps lost at testing stage! It's a real catch 22 switching from an arch viz stand point.

          Here is my analysis thus far. 6000px renders. RTX3090. i9-129000k. 128gb RAM.

          CPU
          TTFP - Slower
          Final image render time - Slower
          IPR Response - Faster
          IPR refinement - Slow but clearer
          Render end/Stopping a rendering - Painful
          Scene render time stability - Generally terrible

          GPU
          TTFP - Faster
          Final image render time - Faster
          IPR Response - Slower
          IPR refinement - Slower and less clear
          Render end/Stopping a rendering - Wonderful
          Scene render time stability - Great

          I've been delving into unreal engine recently and honestly, it's the biz. With live path tracing in the viewport, I get decent real time input which make using Vray/3dsmax seem so archaic it's astonishing.

          Seems to me GPU gets worse the larger the scene, which is understandable but makes switching in my experience 50/50 ultimately. I only switched as my CPU cant handle max and vray without crashing.
          Last edited by DanSHP; 06-07-2022, 02:51 PM.

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          • #6
            Hey DanSHP

            Is there a chance I can get this scene? or can you share a video of this behavior
            Having a slow IPR response on GPU with BF GI is not expected to happen.

            And how did you get 128 GB of memory to work with Alder Lake, are you using DDR4 memory?

            Best,
            Muhammed
            Muhammed Hamed
            V-Ray GPU product specialist


            chaos.com

            Comment


            • #7
              Originally posted by Muhammed_Hamed View Post
              Hey DanSHP

              Is there a chance I can get this scene? or can you share a video of this behavior
              Having a slow IPR response on GPU with BF GI is not expected to happen.

              And how did you get 128 GB of memory to work with Alder Lake, are you using DDR4 memory?

              Best,
              Muhammed
              Hey. Unfortunately I cannot share the scene as it's under extreme NDA. I can maybe try another scene that isn't if I get chance.

              IT purchased our workstations so I'm not sure what type of RAM the modules are running. They are brand new builds from a specialist supplier so I would assume DDR5. I will ask. Are you suggesting this system shouldn't run with that much RAM and my CPU?

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              • #8
                Ok switching to RTX engine type I get much better response in IPR. I was under the impression Vray would select the best engine type based on my card? It defaults to CUDA though.

                Will switching to RTX also improve speed of any final renderings too?

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                • #9
                  Originally posted by DanSHP View Post
                  Ok switching to RTX engine type I get much better response in IPR. I was under the impression Vray would select the best engine type based on my card? It defaults to CUDA though.

                  Will switching to RTX also improve speed of any final renderings too?
                  Yes. RTX is the superior technology.

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                  • #10
                    cuda vs rtx speed depends very much on the scene.
                    Marcin Piotrowski
                    youtube

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                    • #11
                      Originally posted by piotrus3333 View Post
                      cuda vs rtx speed depends very much on the scene.
                      Anything in particular?

                      Comment


                      • #12
                        Originally posted by DanSHP View Post

                        Anything in particular?
                        this should still apply:
                        https://www.chaos.com/blog/what-does...endering-v-ray
                        Marcin Piotrowski
                        youtube

                        Comment

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