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GPU and CUDA volumetric fog blocky compared to CPU render

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  • GPU and CUDA volumetric fog blocky compared to CPU render

    New to RTX and CUDA rendering coming from MAC... How can I improve GUP and CUDA volumetric fog renders to fix broken light beams? Cheers
    Click image for larger version

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  • #2
    Lower noise limit and/or more Rays per pixel.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Thanks for the quick reply;
      No changes with either a lower or higher noise limit. More rays per pixel where is that setting?

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      • #4
        It's located in Render Setup> Perf. > Utilization.
        Aleksandar Hadzhiev | chaos.com
        Chaos Support Representative | contact us

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        • #5
          Thanks mate, i'll dig into that soon and check it out...

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