Just updated to Vray 6, are these changes to the GPU render settings reflected in the docs? I can't find them if so.
Bit confused about Samples Limit and Rays per Pixel, I'm assuming samples limit has just replaced 'Max Samples' in Vray 5 but the numbers have shifted. For GPU I used to set it to max samples of 100 and just control quality with the noise threshold.
Muhammed_Hamed I see you've mentioned 2500 should be around the same as 48 max samples? is this still high enough for most GPU renders as that used to get me noise with glass materials.
And would this 'samples limit' now be comparable to number of samples in Octane render? I was always a bit confused about the difference in terminology between Vray GPU and Octane
Bit confused about Samples Limit and Rays per Pixel, I'm assuming samples limit has just replaced 'Max Samples' in Vray 5 but the numbers have shifted. For GPU I used to set it to max samples of 100 and just control quality with the noise threshold.
Muhammed_Hamed I see you've mentioned 2500 should be around the same as 48 max samples? is this still high enough for most GPU renders as that used to get me noise with glass materials.
And would this 'samples limit' now be comparable to number of samples in Octane render? I was always a bit confused about the difference in terminology between Vray GPU and Octane
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