Hi
I would like to know if there is anyway of displaying the camera override settings in the viewport window?
I produce photomontages using a cylindrical image as a base and aligning the model to this image. The standard camera does not match the cylindrical image so have to use the camera override and set to spherical panorama. However the changes don't update on the vp window. The only way to see the changes is doing a test render.
Also, is there a reason why the Warped spherical (old-style) camera isn't available when set to gpu render.
I would like to know if there is anyway of displaying the camera override settings in the viewport window?
I produce photomontages using a cylindrical image as a base and aligning the model to this image. The standard camera does not match the cylindrical image so have to use the camera override and set to spherical panorama. However the changes don't update on the vp window. The only way to see the changes is doing a test render.
Also, is there a reason why the Warped spherical (old-style) camera isn't available when set to gpu render.
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