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Hi, thanks for posting. The same scene will use the same amount of memory in V-Ray 6.2 as in V-Ray 6.1.
The difference is only in the way the statistics are displayed.
Previously we displayed the total memory for the GPU device but this is not that helpful information.
Now only the memory that is available for use by the V-Ray GPU is displayed. If you have another 3ds Max for example the statistics will show less memory available for rendering
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