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Vray GPU mode cannot exclude reflections between objects in 3dmax
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Hi, thanks for posting. We have this issue logged in our bug tracking system under VGPU-2366. It has been discussed here as well.
I will add your thread and update the status of the issue.
Object properties render correctly in V-Ray GPU so you could use them as a workaround. For example you could disable the red sphere's "visible to reflections/refractions" property.
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