Hi All,
I am running some tests to determine if we might use Vray GPU for final renders and, if so, evaluate VRAM requirements for our use case. We currently only use Vray CPU for final renders.
Using a representative test scene, I get different numbers from live monitoring of stats vs. the memory tracking report. So I am left wondering which numbers to believe?
MSI Afterburner reports ~18/22GB per card, respectively, whilst Vray Stats in the Maya VFB shows ~14GB each (Image 1, below). That makes sense to me, as I can chalk up the discrepancy to other non-Vray loads (Maya, Windows...) that are contributing to the total.
Where I get lost is when I look at the Vray Memory Tracking Log (Image 2, below), which shows a Frame Size of ~30GB. Why the difference? The only logical leap I could make is if the log is adding up the totals of both cards combined? If so, that makes it less useful for assessing VRAM requirements, unless simply dividing by number of cards is considered sufficient? I'm not sure if I'm barking up the right tree with that explanation anyway...
This particular test I ran in RTX, but I get similar discrepancies if I run CUDA (just a bit less memory usage, as to be expected).
Also, is it weird that CUDA takes ~38 minutes per frame, while RTX does it in ~14 minutes? I didn't expect such a large delta...?
FYI, System Config:
AMD Ryzen Threadripper PRO 3996WX 64-Core
512GB RAM
2 x NVIDIA RTX A6000 48GB NVLink
Windows 10
Maya 2024
Thanks,
Tyler
IMAGE 1
IMAGE2
I am running some tests to determine if we might use Vray GPU for final renders and, if so, evaluate VRAM requirements for our use case. We currently only use Vray CPU for final renders.
Using a representative test scene, I get different numbers from live monitoring of stats vs. the memory tracking report. So I am left wondering which numbers to believe?
MSI Afterburner reports ~18/22GB per card, respectively, whilst Vray Stats in the Maya VFB shows ~14GB each (Image 1, below). That makes sense to me, as I can chalk up the discrepancy to other non-Vray loads (Maya, Windows...) that are contributing to the total.
Where I get lost is when I look at the Vray Memory Tracking Log (Image 2, below), which shows a Frame Size of ~30GB. Why the difference? The only logical leap I could make is if the log is adding up the totals of both cards combined? If so, that makes it less useful for assessing VRAM requirements, unless simply dividing by number of cards is considered sufficient? I'm not sure if I'm barking up the right tree with that explanation anyway...
This particular test I ran in RTX, but I get similar discrepancies if I run CUDA (just a bit less memory usage, as to be expected).
Also, is it weird that CUDA takes ~38 minutes per frame, while RTX does it in ~14 minutes? I didn't expect such a large delta...?
FYI, System Config:
AMD Ryzen Threadripper PRO 3996WX 64-Core
512GB RAM
2 x NVIDIA RTX A6000 48GB NVLink
Windows 10
Maya 2024
Thanks,
Tyler
IMAGE 1
IMAGE2
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