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Arch Pedro A. Solano
"Save the irradiance map, save the render"
Vray 3.10.03|3DMax 2011 x64|Intel Core i7-2600 CPU @3.4GHz|16GB Ram|Windows 7 Ultimate SP1
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Arch Pedro A. Solano
"Save the irradiance map, save the render"
Vray 3.10.03|3DMax 2011 x64|Intel Core i7-2600 CPU @3.4GHz|16GB Ram|Windows 7 Ultimate SP1
Follow us on facebook
Visit us on PSolano
Yea I'm also refreshing the download page almost every hour now since yesterday, heh. Stil noooo SP2. Already uploaded on friday but still no links... bad, bad links.
Changelog since 1.5 SP1a:
[new feature] Options to turn on/off rendering of proxy objects, X-Ref scenes and particles;
[new feature] Support for stereoscopic rendering with different preview types (anaglyph, interlaced, checker, dual-window);
[new feature] Adaptive sampling support with the ability to stop the RT once noise has cleared to some level;
[feature request] Support for the offset parameters of the physical camera;
[feature request] Support for mesh lights;
[feature request] Support for VRayAmbientLight;
[feature request] Support for bitmaps in the Gradient Ramp texture;
[feature request] MaxScript callback when a frame is complete;
[bug] Different result when there is a missing map in the enviroment slot;
[bug] Errors when there is a Bitmap texture without a file name specified;
[bug] horizontal shift for physical camera not working properly;
[bug] Differences with the production renderer when texture filtering is "None" and "Blur" is other than 1.0;
[bug] Animation of materials and textures is not updated in the ActiveShade window;
[bug] Animation of physical camera properties (focus distance, focal length) is not updated in the ActiveShade window;
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